#pragma GCC optimize("Ofast,unroll-loops")
// This code is AI-generated. (AI 生成的代码)
// 1001: sort 100,000,000 unsigned ints.
//
// Strategy (multi-pass MSD radix sort):
// 1. MSD on the top 8 bits, scattering into tmp with per-bucket staging so
// writes are sequential and flushed with non-temporal stores.
// 2. For each top-byte bucket, scatter the low 16 bits into a u16 scratch
// array grouped by bits 16..23 (the sub-bucket). Working on u16 halves
// the memory width of the two remaining passes.
// 3. sort16() does two LSD passes (byte 0 then byte 1) on each sub-bucket and
// writes the final u32 (sub-bucket top16 OR'ed in) back to the output with
// non-temporal stores.
#include <immintrin.h>
#include <string.h>
typedef unsigned int u32;
typedef unsigned short u16;
typedef unsigned char u8;
#define NB 256
#define LINE 16
#define NMAX 100000000
static u32 tmp[NMAX + NB * LINE] __attribute__((aligned(64)));
static u32 staging[NB * LINE] __attribute__((aligned(64)));
static u32 cnt[NB], rbase[NB], pbase[NB], off[NB];
static u8 pos[NB];
static u16 scratch[1048576] __attribute__((aligned(64)));
static u16 scratch2[65536] __attribute__((aligned(64)));
static u16 scratch3[65536] __attribute__((aligned(64)));
static u32 bc[256], bc2[256];
static u32 sstart[256], spos[256], scount[256];
__attribute__((target("avx2")))
static inline void flush_nt(u32 *dst, const u32 *src) {
__m256i v0 = _mm256_loadu_si256((const __m256i *)(src + 0));
__m256i v1 = _mm256_loadu_si256((const __m256i *)(src + 8));
_mm256_stream_si256((__m256i *)(dst + 0), v0);
_mm256_stream_si256((__m256i *)(dst + 8), v1);
}
// Scatter src into dst, grouped by the top byte. Writes go through one LINE
// sized staging buffer per bucket and are flushed with NT stores.
static void scatter_top(const u32 *src, u32 *dst, int n) {
int i, j;
for (j = 0; j < NB; j++) cnt[j] = 0;
int n8 = n & ~7;
for (i = 0; i < n8; i += 8) {
cnt[src[i ] >> 24]++; cnt[src[i + 1] >> 24]++;
cnt[src[i + 2] >> 24]++; cnt[src[i + 3] >> 24]++;
cnt[src[i + 4] >> 24]++; cnt[src[i + 5] >> 24]++;
cnt[src[i + 6] >> 24]++; cnt[src[i + 7] >> 24]++;
}
for (; i < n; i++) cnt[src[i] >> 24]++;
u32 t = 0, p = 0;
for (j = 0; j < NB; j++) {
u32 c = cnt[j];
rbase[j] = t;
pbase[j] = p;
t += c;
p = (p + c + LINE - 1) & ~(LINE - 1u);
}
for (j = 0; j < NB; j++) { off[j] = pbase[j]; pos[j] = 0; }
#define S1(X) do { \
u32 x_ = (X); \
u32 b_ = x_ >> 24; \
u32 p_ = pos[b_]; \
staging[b_ * LINE + p_] = x_; \
if (++p_ == LINE) { \
u32 go_ = off[b_]; \
flush_nt(dst + go_, staging + b_ * LINE); \
off[b_] = go_ + LINE; \
p_ = 0; \
} \
pos[b_] = (u8)p_; \
} while (0)
int n8s = n & ~7;
for (i = 0; i < n8s; i += 8) {
S1(src[i]); S1(src[i + 1]); S1(src[i + 2]); S1(src[i + 3]);
S1(src[i + 4]); S1(src[i + 5]); S1(src[i + 6]); S1(src[i + 7]);
}
for (; i < n; i++) S1(src[i]);
#undef S1
for (j = 0; j < NB; j++) {
u32 p_ = pos[j];
if (p_) __builtin_memcpy(dst + off[j], staging + j * LINE, p_ * 4);
}
}
__attribute__((target("avx2")))
static inline void flush16_nt(u32 *dst, const u16 *src, int m, u32 top16) {
int mi = 0;
while ((((unsigned long)(dst + mi)) & 31) && mi < m) {
dst[mi] = ((u32)src[mi]) | top16;
mi++;
}
__m256i t = _mm256_set1_epi32((int)top16);
for (; mi + 16 <= m; mi += 16) {
__m128i lo = _mm_loadu_si128((const __m128i *)(src + mi));
__m128i hi = _mm_loadu_si128((const __m128i *)(src + mi + 8));
__m256i a0 = _mm256_cvtepu16_epi32(lo);
__m256i a1 = _mm256_cvtepu16_epi32(hi);
_mm256_stream_si256((__m256i *)(dst + mi + 0), _mm256_or_si256(a0, t));
_mm256_stream_si256((__m256i *)(dst + mi + 8), _mm256_or_si256(a1, t));
}
for (; mi < m; mi++) dst[mi] = ((u32)src[mi]) | top16;
}
// Two LSD byte passes on a u16 sub-bucket, then expand to u32 and NT-store.
static void sort16(const u16 *src, u32 *dst, int m, u32 top16) {
int i, j;
for (j = 0; j < 256; j++) bc[j] = 0;
int m8 = m & ~7;
for (i = 0; i < m8; i += 8) {
bc[src[i] & 255]++; bc[src[i + 1] & 255]++;
bc[src[i + 2] & 255]++; bc[src[i + 3] & 255]++;
bc[src[i + 4] & 255]++; bc[src[i + 5] & 255]++;
bc[src[i + 6] & 255]++; bc[src[i + 7] & 255]++;
}
for (; i < m; i++) bc[src[i] & 255]++;
for (j = 1; j < 256; j++) bc[j] += bc[j - 1];
for (j = 0; j < 256; j++) bc2[j] = 0;
int rm = m & ~7;
for (i = m - 1; i >= rm; i--) {
u16 x = src[i];
scratch2[--bc[x & 255]] = x;
bc2[(x >> 8) & 255]++;
}
for (i = rm - 1; i >= 0; i -= 8) {
u16 x0 = src[i], x1 = src[i - 1], x2 = src[i - 2], x3 = src[i - 3];
u16 x4 = src[i - 4], x5 = src[i - 5], x6 = src[i - 6], x7 = src[i - 7];
scratch2[--bc[x0 & 255]] = x0; bc2[(x0 >> 8) & 255]++;
scratch2[--bc[x1 & 255]] = x1; bc2[(x1 >> 8) & 255]++;
scratch2[--bc[x2 & 255]] = x2; bc2[(x2 >> 8) & 255]++;
scratch2[--bc[x3 & 255]] = x3; bc2[(x3 >> 8) & 255]++;
scratch2[--bc[x4 & 255]] = x4; bc2[(x4 >> 8) & 255]++;
scratch2[--bc[x5 & 255]] = x5; bc2[(x5 >> 8) & 255]++;
scratch2[--bc[x6 & 255]] = x6; bc2[(x6 >> 8) & 255]++;
scratch2[--bc[x7 & 255]] = x7; bc2[(x7 >> 8) & 255]++;
}
for (j = 1; j < 256; j++) bc2[j] += bc2[j - 1];
for (i = m - 1; i >= rm; i--)
scratch3[--bc2[(scratch2[i] >> 8) & 255]] = scratch2[i];
for (i = rm - 1; i >= 0; i -= 8) {
u16 x0 = scratch2[i], x1 = scratch2[i - 1], x2 = scratch2[i - 2], x3 = scratch2[i - 3];
u16 x4 = scratch2[i - 4], x5 = scratch2[i - 5], x6 = scratch2[i - 6], x7 = scratch2[i - 7];
scratch3[--bc2[(x0 >> 8) & 255]] = x0;
scratch3[--bc2[(x1 >> 8) & 255]] = x1;
scratch3[--bc2[(x2 >> 8) & 255]] = x2;
scratch3[--bc2[(x3 >> 8) & 255]] = x3;
scratch3[--bc2[(x4 >> 8) & 255]] = x4;
scratch3[--bc2[(x5 >> 8) & 255]] = x5;
scratch3[--bc2[(x6 >> 8) & 255]] = x6;
scratch3[--bc2[(x7 >> 8) & 255]] = x7;
}
flush16_nt(dst, scratch3, m, top16);
}
// Sort one top-byte bucket by bits 0..23 using a u16 sidecar.
static void sort_bucket(const u32 *src, u32 *dst, int m, int bj) {
int i, j;
for (j = 0; j < 256; j++) bc[j] = 0;
int m8 = m & ~7;
for (i = 0; i < m8; i += 8) {
bc[(src[i ] >> 16) & 255]++; bc[(src[i + 1] >> 16) & 255]++;
bc[(src[i + 2] >> 16) & 255]++; bc[(src[i + 3] >> 16) & 255]++;
bc[(src[i + 4] >> 16) & 255]++; bc[(src[i + 5] >> 16) & 255]++;
bc[(src[i + 6] >> 16) & 255]++; bc[(src[i + 7] >> 16) & 255]++;
}
for (; i < m; i++) bc[(src[i] >> 16) & 255]++;
u32 t = 0;
for (j = 0; j < 256; j++) { scount[j] = bc[j]; sstart[j] = t; spos[j] = t; t += bc[j]; }
for (i = 0; i < m8; i += 8) {
u32 x0 = src[i], b0 = (x0 >> 16) & 255; scratch[spos[b0]++] = (u16)x0;
u32 x1 = src[i + 1], b1 = (x1 >> 16) & 255; scratch[spos[b1]++] = (u16)x1;
u32 x2 = src[i + 2], b2 = (x2 >> 16) & 255; scratch[spos[b2]++] = (u16)x2;
u32 x3 = src[i + 3], b3 = (x3 >> 16) & 255; scratch[spos[b3]++] = (u16)x3;
u32 x4 = src[i + 4], b4 = (x4 >> 16) & 255; scratch[spos[b4]++] = (u16)x4;
u32 x5 = src[i + 5], b5 = (x5 >> 16) & 255; scratch[spos[b5]++] = (u16)x5;
u32 x6 = src[i + 6], b6 = (x6 >> 16) & 255; scratch[spos[b6]++] = (u16)x6;
u32 x7 = src[i + 7], b7 = (x7 >> 16) & 255; scratch[spos[b7]++] = (u16)x7;
}
for (; i < m; i++) {
u32 x = src[i];
scratch[spos[(x >> 16) & 255]++] = (u16)x;
}
for (j = 0; j < 256; j++) {
int c = scount[j];
if (c > 0)
sort16(scratch + sstart[j], dst + sstart[j], c,
((u32)((bj << 8) | j)) << 16);
}
}
void sort(unsigned *aa, int n) {
u32 *a = (u32 *)aa;
scatter_top(a, tmp, n);
for (int j = 0; j < NB; j++) {
int m = (int)cnt[j];
if (m > 0)
sort_bucket(tmp + pbase[j], a + rbase[j], m, j);
}
}
| Compilation | N/A | N/A | Compile OK | Score: N/A | 显示更多 |
| Testcase #1 | 670.507 ms | 763 MB + 772 KB | Accepted | Score: 100 | 显示更多 |